﻿<Global.Microsoft.VisualBasic.CompilerServices.DesignerGenerated()> _
Partial Class PlayingRoom1
    Inherits System.Windows.Forms.Form

    'Form overrides dispose to clean up the component list.
    <System.Diagnostics.DebuggerNonUserCode()> _
    Protected Overrides Sub Dispose(ByVal disposing As Boolean)
        Try
            If disposing AndAlso components IsNot Nothing Then
                components.Dispose()
            End If
        Finally
            MyBase.Dispose(disposing)
        End Try
    End Sub

    'Required by the Windows Form Designer
    Private components As System.ComponentModel.IContainer

    'NOTE: The following procedure is required by the Windows Form Designer
    'It can be modified using the Windows Form Designer.  
    'Do not modify it using the code editor.
    <System.Diagnostics.DebuggerStepThrough()> _
    Private Sub InitializeComponent()
        Me.components = New System.ComponentModel.Container()
        Dim resources As System.ComponentModel.ComponentResourceManager = New System.ComponentModel.ComponentResourceManager(GetType(PlayingRoom1))
        Me.MenuButton = New System.Windows.Forms.PictureBox()
        Me.Timer1 = New System.Windows.Forms.Timer(Me.components)
        Me.CowLife1 = New GameDev.CowLife()
        Me.StatusPoints1 = New GameDev.StatusPoints()
        Me.Shop1 = New GameDev.Shop()
        Me.CowField1 = New GameDev.CowField()
        CType(Me.MenuButton, System.ComponentModel.ISupportInitialize).BeginInit()
        Me.SuspendLayout()
        '
        'MenuButton
        '
        Me.MenuButton.BackColor = System.Drawing.Color.Transparent
        Me.MenuButton.Cursor = System.Windows.Forms.Cursors.Hand
        Me.MenuButton.Image = CType(resources.GetObject("MenuButton.Image"), System.Drawing.Image)
        Me.MenuButton.Location = New System.Drawing.Point(707, 490)
        Me.MenuButton.Name = "MenuButton"
        Me.MenuButton.Size = New System.Drawing.Size(65, 60)
        Me.MenuButton.TabIndex = 9
        Me.MenuButton.TabStop = False
        '
        'Timer1
        '
        Me.Timer1.Interval = 45000
        '
        'CowLife1
        '
        Me.CowLife1.BackColor = System.Drawing.Color.Transparent
        Me.CowLife1.Life = 1
        Me.CowLife1.Location = New System.Drawing.Point(406, 37)
        Me.CowLife1.Name = "CowLife1"
        Me.CowLife1.Size = New System.Drawing.Size(100, 50)
        Me.CowLife1.TabIndex = 8
        '
        'StatusPoints1
        '
        Me.StatusPoints1.BackColor = System.Drawing.Color.Transparent
        Me.StatusPoints1.Location = New System.Drawing.Point(31, 34)
        Me.StatusPoints1.Money = 25
        Me.StatusPoints1.Name = "StatusPoints1"
        Me.StatusPoints1.Points = 0
        Me.StatusPoints1.Size = New System.Drawing.Size(145, 85)
        Me.StatusPoints1.TabIndex = 7
        Me.StatusPoints1.Time = 0
        '
        'Shop1
        '
        Me.Shop1.BackColor = System.Drawing.Color.Transparent
        Me.Shop1.Chosen = 1
        Me.Shop1.FoodPrice = 0
        Me.Shop1.Location = New System.Drawing.Point(507, 18)
        Me.Shop1.Name = "Shop1"
        Me.Shop1.ServantPrice = 10
        Me.Shop1.Size = New System.Drawing.Size(240, 85)
        Me.Shop1.TabIndex = 6
        '
        'CowField1
        '
        Me.CowField1.BackColor = System.Drawing.Color.Transparent
        Me.CowField1.ChosenFood = 0
        Me.CowField1.Cursor = System.Windows.Forms.Cursors.Hand
        Me.CowField1.Location = New System.Drawing.Point(147, 179)
        Me.CowField1.Name = "CowField1"
        Me.CowField1.Size = New System.Drawing.Size(456, 306)
        Me.CowField1.TabIndex = 3
        '
        'PlayingRoom1
        '
        Me.AutoScaleDimensions = New System.Drawing.SizeF(6.0!, 13.0!)
        Me.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font
        Me.BackgroundImage = Global.GameDev.My.Resources.Resources.background2
        Me.BackgroundImageLayout = System.Windows.Forms.ImageLayout.Stretch
        Me.ClientSize = New System.Drawing.Size(784, 562)
        Me.Controls.Add(Me.MenuButton)
        Me.Controls.Add(Me.CowLife1)
        Me.Controls.Add(Me.StatusPoints1)
        Me.Controls.Add(Me.Shop1)
        Me.Controls.Add(Me.CowField1)
        Me.DoubleBuffered = True
        Me.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None
        Me.Name = "PlayingRoom1"
        Me.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen
        Me.Text = "PlayingRoom1"
        CType(Me.MenuButton, System.ComponentModel.ISupportInitialize).EndInit()
        Me.ResumeLayout(False)

    End Sub
    Friend WithEvents CowField1 As GameDev.CowField
    Friend WithEvents Shop1 As GameDev.Shop
    Friend WithEvents StatusPoints1 As GameDev.StatusPoints
    Friend WithEvents CowLife1 As GameDev.CowLife
    Friend WithEvents MenuButton As System.Windows.Forms.PictureBox
    Friend WithEvents Timer1 As System.Windows.Forms.Timer
End Class
